Stealing Stories for the Devil
Details
Details
Getting in, getting out. The smooth-talking and careful bluffs. The stealth, the hacking, the quick action. And above all, the beautiful plan. It’s never as easy as it seems, but your crew pulls it off—and you look good doing it. Bond? Ocean? Neo? Yeah, they’re OK. You’re the real deal. Because you’re not just master thieves. You’re master thieves from the future. And better yet, you’re Liars. A special kind of liar: when you lie to reality, it believes you. A door where there wasn’t one before. A lock someone forgot to check. A guard who looks away just … now. If the mission isn’t going right, you fix it. You change the rules. You take control of reality itself. And that’s good—because you aren’t the only Liars out there. Something is breaking reality, and not just in little ways. It’s time to save the universe, Liar. If you fail, it’s the end of … well, of everything. ZERO PREP. REALLY. A collaborative process between players and GM builds the heist scenario and the PCs’ plan at the same time, eliminating adventure prep while setting up a heist that comes together beautifully—but with nail-biting twists and turns. Complete rules and amazing GM resources to get you playing within minutes, and a fascinating arc story keeps you coming back for more!